Touching hands
I’ve been visiting boardgamegeek for 20 years now, since my friend Frank introduced me to boardgames in Olympia. I’ve got old man complaints about the site now–too many videos, too many ads–but love that it’s persisted, served this niche culture that’s grown and evolved over the last few decades. And I love the odd culture, created by the structure of the site, that emerged among the boardgame nerds–specifically: the geeklists.
On BGG, they have a feature where you compile a list of games and present them in order, with a link to the game and a comment about them. People use them in a traditional hobby way, of “my favourite area control games” or “games played at the March Phoenix GGL Meetup”, but also have told weirdly vulnerable stories through them: “How I met my wife, told through games” or “Why I left the catholic church”. There’s a sincerity to these latter lists that I love. They aren’t trying to subvert a form, to self-consciously tell a narrative in an unconventional format. Rather, it seems to come from nerds earnestly needing to tell a story and only knowing how to express themselves in geeklists. Their fandom became the way in which they view, understand, and express their world. I find it sweetly embarassing and heart-swelling, like the strange habits of family.
A couple weeks ago, someone shared the geeklist “RIP Airjudden”. Their friend had recently passed from cancer, and they had played games throughout their friendship and he was really active on BGG. So he made a geeklist as a eulogy, both to share the favourite games the two of them had played and to give people a space to share their own memories of Airjudden. The list filled with people sharing happy memories, almost all of them having to do with some interaction on the site itself. All of these people who had never met, or maybe wouldn’t even consider themselves friends, but had a brief exchange where he clarified a rule, or posted a review of an obscure game that became their favourite, or always had an interesting comment related to wargames. These small interactions that aren’t physical but still mean something, still imprint. It gives me a feeling of all the ways we are continually connected to one another, our big cosmic bodies brushing hands as we move about the worlds.
Next to this geeklist was another one called “Games I wish I had got to play more”. It was an odd title, and then I saw it was posted by Airjudden. It was unbelievably sad and affecting. He had been given a terminal diagnosis, and knew his time was cruelly limited, and he expressed this in the way he always had–compiling lists of games. Here it was the 12 hour wargames he couldn’t get to the table more often, or big experience games that he loved the one time he’d played and wished he could have explored more. It was devastating to read, but also sort of incredible. You get into these silly hobbies, you have your shelf of boardgames and an afternoon spent playing multiple hands of a boardgame by yourself to figure out the rules before you try to teach others, and you think “What is this for? There’s probably something better to be doing”. But then, you see someone at the end of their life who regrets they didn’t play games more. There is no need for posturing, for self-consciousness, he was at a profound moment of truth, and truthfully a good life is one that includes playing “Dawn Patrol: Role Playing Game of WWI Air Combat” as much as you can. It is beautiful.
I did not know him well enough to even give a memory in a geeklist, but I recognize his avatar and always liked his comments on other’s geeklists and since reading these two geeklists, I’ve thought of him often. I hope his family and friends are doing okay, and I am thankful for this endlessly wide , endlessly sweet and confusing world.